Jaws 3D Didn’t Need the D

Joe Alves is a talented man.

He was a regular player in Steven Spielberg’s early works as production designer/ art director on The Sugarland Express, Jaws and Close Encounters of the Third Kind, an enviable portfolio for any such creative.

He knows how to frame a shot and how to physically create the intended atmosphere.

But if there was ever an example of such artistic finesse not being synonymous with director-material, it’s Alves’ singular directorial credit for Jaws 3D.

It is easy to imagine poor Alves skulking off into the sunset, never to be seen again, once the magnitude of Jaws 3D’s failure really sank in; indeed, he would return to a sporadic career in production design, before apparently calling it quits with 2000’s Sinbad: Beyond the Veil of Mists.

He certainly achieved great success during his career, and it could be called a shame that Jaws 3D blights his record.

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