‘Jurassic World: Dominion’: How the Giganotosaurus Became the Joker of the Franchise
“Jurassic World: Dominion” places more animatronic dinosaurs alongside CG creatures than any other film in the franchise.
This was more than a nostalgic nod to late practical wiz Stan Winston, who worked on the first three “Jurassic Park” films: It was also a strategy to capture as much in-camera interaction as possible between the actors and creatures (shot in 35mm and 65mm by cinematographer John Schwartzman).
The results are striking and seamless, thanks to state-of-the art animatronics and animation, as well as closer collaboration between creature effects, visual effects, and SFX.The creature team worked with 14 different species and 48 total builds, but the greatest emphasis was on the newest baddie, the Giganotosaurus — the franchise’s largest carnivore and an actual dino, not a gene-spliced hybrid.
According to creature FX supervisor John Nolan, director Colin Trevorrow wanted battle scars running down the Giganotosaurus’ face, approximating the look of Jack Nicholson’s
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